Caro Asercion

A game of speculative biology
we breathe life into this city together
Close encounters at an interstellar truck stop
A tabletop game of impossible speed
Occult cyberpunk in the shadow of a twilight city
Five revolutionary playbooks for Beam Saber
conversations long forgotten, long unread
we understand the power of that which came before us
A Mission Control playbook for Beam Saber
sift through the memories of these ruins you once knew
we swim, we talk, we go to war
one for sorrow, two for mirth
A miniature haunted house
how far are you willing to go?
a play-by-poem roleplaying game
A game about rodents who are also rumrunners
A Dialect backdrop for avant-garde dramatists

Experimental gameplay

Beam Saber playbook art

Games I've contributed to

Small worlds